In this article, we present new details about first-person shooter Battlefield 3, which were published in a recent issue of the journal GameInformer.
According to the source, the concept of game developers have been maturing for several years, but they awaited the appearance of a special technology that would enable them to implement all the ideas - this technology has become a modern engine Frostbite 2.0.
Also in the magazine is written that the PC version of Battlefield 3 is the main, though the console versions will be very high quality.
Other details:
Realistic lighting
Almost everything can be destroyed
For character animation system is responsible ANT, used in the EA Sports games
For character-driven AI, as well as models of players in multiplayer, using different sets of animations
Developers seek to maximize realistic animation - the characters are not "slip"
Shots, sound equipment were recorded at different distances
Better voice different events, make it easy to source and direction of the threat
Postreliznaya support DLC
More offered bonuses than BFBC2
Dice is trying to sustain an optimum balance in customizing the appearance of characters, "so that the battlefield is not running characters with rabbit ears."
4 classes of characters
On units Dice tell later
Dice ponders theater mode
A full cooperative
Switchable kill-cam
For the creation of Battlefield 3 correspond to twice as many people than BFBC2
Single-player campaign with an interesting plot and great attention is paid
In one mission you will visit the Iraqi city of Sulaimaniyah
Locations are varied, you do not have to spend the entire game in the Middle East
M-rating
We also know that at the time of release of the game will not be an editor, and perhaps it will not be released later. The fact that Frosbite 2.0 - a very complex engine, and a custom editor would have to simplify. While that Dice does not know whether she will go for it.
Battlefield 3 is expected to yield in the fourth quarter of this calendar year.