So what's in this release? Lots. DICE gave us plenty of facetime with the new rcon protocol so we have some exciting features. Here's the rundown.
Player List
* Tickets displayed on player list * Player kit info is visualized by mouse over * Session actions: restart round, skip round, or end round (allows you to choose the winner) * Kit Icon for players * Improved Kick/Ban system [allows you to write in a reason]
Server List
* More accurate player counts * Restart a server which you are connected to (warning, any server variables not set in startup.txt could be overwritten)
Map Options
* Drag & Drop maps to and from the playlist
Server Options
* Allowed to set the server name from the tool now * Server description length is 400 chars and a pipe '|' inserts a line break * Addition of idle timeout (0 removes the timeout entirely) * Enable/Disable the profanity filter in chat * Advanced Team Kill rules * Per-Level variable customization
Miscellaneous
* Reserved slots was improved in server code. Add as many to the list as you want, it will not reduce your max capacity * Added admin console to directly execute commands for advanced users * Yell from chat area allows you to choose the duration (saves to preferences) * Welcome Message (found in server details. Right click server > Edit) is now sent when the player spawns. Make sure to change this, it is now recommended to be 0-10 seconds
Auto Admin
* Kill Streak o Choose advanced options like when the streak starts and what the intervals are o Set custom phrases for beginning, continuing, and ending a streak. Hover over the text box to see the variables to use in your phrase * First Kill / First Dogtag o Notify the server of the first kill of the match o Dogtag mode lets you set a custom phrase for when the first dogtags are taken * Ace Player o If somebody is leading the pack, this lets the server know. o Set it to a timed interval so they aren't annoyed by the notifications o Choose custom phrases for notifications with variables (hover over to see them) * Name & Shame o A potentially hilarious mod that will notify the server if somebody is killed with an embarrassing weapon. o Choose from a preset list of weapons that are difficult or embarrassing to kill with o Set a custom phrase for each weapon * Assassination o This mode lets players volunteer themselves to be assassins. o 2 players are pitted against each other. Others may help, but YOU must kill them to win o Optionally, you can allow the player to know the kit they're using, and every time they spawn they are updated o Time limited o Always-On function will keep the ball rolling as long as it's enabled. Otherwise, an in-game command must be used to start the game. * War o For serious league play. o Enter a phrase, and a countdown (in seconds), and when the countdown reaches 0, the map restarts, thus beginning a live match o Optionally, players can !ready before the match will start * Public Commands o !admins + show admins registered on the server o !calladmin + send a message to all admins o !disconnect + a fun and frivolous way to disconnect! o !serverinfo + see the vital information of the server like maplist, server name, etc o !statsme + view stats of how many times you've killed or died, grouped by weapon o !maplist + returns the maplist o Notifications + Alert the server when an admin is joining the game + Advertise that you are using BC2CC and that public commands exist. This is an unobtrusive message flashed once when they join. (Recommended to use "say" mode)